The process
My largest and most complex project yet. Imagine you have a 200+ machines in a very large factory. It needs to have the real life detail and it needs to run smoothly in VR. Thanks to Unity stellar performance I was able to optimize engineering files into real time, create realistic lighting and create the whole factory running smoothly at 72FPS to be used on a Pico4 VR headset. The purpose of this project is to a) validate the proposed layouts and b) create a variety of training scenarios, from fire drills to components feeding to different machines.
The process
One of the challenges when making a product video, from a product that its not exciting per se, is to make it interesting to watch. For this I decided to use a higher beat music, a confident AI voice and dynamic angles. The text is also oversized, this because this video is to be viewed mostly on Linkedin on a mobile phone in portrait mode. Notice the text of the video might change in an upcoming release. For the Virtual Truck 360, we re-used an old app and converted it into a 360 VR environment, so that the user with Quest2 and Pico4 headsets can navigate through the hotspots and become excited about our offering.